For members of the ASU Community who want the future of learning to be more inclusive, learner-centered, exploratory, and immersive, the Learning Futures Collaboratory uses design-based methods to imagine and create better learning experiences for all learners at every stage of their life. The LFC uses collective action to create generational leaps of improvement at scale in cross-institutional, empowered communities of practice.
Digital credentials empower learners to understand and communicate the full depth and breadth of their collective educational and life experiences. The open technology supporting digital credentials serves as a transparent and verifiable way to connect learners, educational providers, and employers. The work of the LFC will support the infrastructure and governance of digital credentials recognizing co-curricular learning pathways that are flexible and adaptive to ever-changing learning needs.
The Extended Reality (XR) family of technologies has the potential for cultivating engaging learning environments, but not everyone can afford the latest gadgets. The Innovation Collaboratory will work towards the effective adoption of virtual reality (VR) headsets for students to promote equity and access to next-generation learning environments.
Creative fluency is the ease with which a person can generate an idea and turn it into a reality. Programs must emphasize creation, not just consumption. Institutions cannot expect to graduate creatively fluent students if the people directing their education are not creatively fluent. Cultivating high creative fluency requires ongoing faculty, staff, and student engagement and support.
Laboratories play a critical role in engineering education by providing students hands-on experience with current technology and tools. Numerous factors impact laboratories now and in the future, including space, cost of equipment and an increasing number of students, in-person and online. In addition, exciting evolving technologies including remote-controlled equipment, simulation, virtual reality, augmented reality, artificial intelligence and data analytics have great potential for impacting the lab experience of the future.
If the Experimental Sandbox can be considered an alpha environment, the Classroom of the Future is its beta counterpart. Lessons learned in the sandbox space can help inform the requirements for the classroom of the future space. This project is focused on synthesizing student and faculty feedback to build a next-generation learning environment that engages learners in an open and flexible space that encourages active learning and greater learner autonomy.
It is essential that community members across all ASU campuses have access to innovation spaces. As such, the committee will plan for locations on all six hubs of ASU’s unified, distributed campus. These “hub” locations may be smaller and more specialized.